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Scrum debate
Scrum debate











In the Mass Panic Debate, you must find the inconsistencies in the students' statements as they all shout over each other. Pick up the woman holding the correct answer to make her a passenger and continue driving. After successfully completing a question, you must then select the correct answer to progress further. If only one block remains, you can mine it multiple times to force it to vanish, but you will incur a time penalty for doing so.ĭrive down a lonely stretch of road, picking up words and phrases, to spell out the questions posed by a particular case. Use the shifting colors to your advantage to clear away the blocks and reveal the answer. As you erase blocks, adjacent blocks will also change color. By selecting two or more blocks of the same color you can erase them in one fell swoop. In Mind Mine, colored blocks will cover images that represent the correct answer to a particular question. It's best to read each opponent's remarks first, then try to identify the key subject of each remark.Īt times, questions will arise that can only be answered by clearing away all unnecessary clutter so that the truth may be revealed.

scrum debate

This key subject will always be visible when your side makes their remarks, but it will be hidden for the opposing side.

  • During a Debate Scrum, the key subject that appears in both sides' remarks will be displayed at the bottom of the screen.
  • The goal of a Debate Scrum is to match all the remarks in a single round of debate. For each remark made by the opposing side, you must identify the key subject of that remark and match it to a similar remark made by your side. Characters on both sides will each make remarks that address a particular subject, but these remarks alone will not result in a consensus being reached.

    SCRUM DEBATE TRIAL

    Only then will you pierce their armor and reach a conclusion.Ī Debate Scrum occurs when the participants in a Class Trial are split between two opinions and cannot reach a consensus. To win an Argument Armament, you must shoot down your opponent's statements while keeping the rhythm of the debate. You will need to rely on a light that occasionally appears to reveal them.Īn Argument Armament is a one-on-one debate against an enraged opponent who is wearing armor made of their own arguments and theories, and who refuses to listen to your reasoning. However, some of the letters are obscured by shadows. If you focus your energy you can illuminate the center of the screen, which will make it easier to identify the floating letters. Select the correct letters among those floating across the screen to spell out the answer to a particular question. When lying is possible, the background music is V3 Argument -PERJURY. Completing such Nonstop Debate with a lie will result in a "Back Route". Each trial has one Nonstop Debate where lying is required and from 0 to 2 Nonstop Debates that can be completed both normally and through lying. By shooting a Lie Bullet at a weak point, you can perform a Perjury to tell a lie to refute statements that aren't actually inconsistent. See the Class Trials main page for a more general overview of Class Trials throughout all Danganronpa games.Īside from Nonstop Debate and Closing Argument, Danganronpa V3: Killing Harmony has 6 major minigames: Hangman's Gambit Ver 3.0, Argument Armament, Debate Scrum, Mind Mine, Psyche Taxi, and Panic Debate.ĭuring a Nonstop Debate, if you hold down the button to fire a Truth Bullet, you can change it into a Lie Bullet instead. This page serves as an overview and guide to Class Trials in Danganronpa V3: Killing Harmony. The trial ends when the culprit - known as the "Blackened" - is uncovered, and ultimately executed. The debate takes place in a courtroom setting, and consists of several debate phases and minigames.

    scrum debate scrum debate

    The students debate amongst themselves, using evidence collected during the investigation phase, to determine the culprit in each chapter. Kaede Akamatsu, Danganronpa V3: Killing HarmonyĬlass Trials (学級裁判 Gakkyū Saiban) are the final act of each chapter in Danganronpa V3: Killing Harmony. You can help Danganronpa Wiki by adding to this guide.Ī life-or-death trial. We need: Standardizing see Class Trials/Danganronpa 1











    Scrum debate